‘reasonably fast, if you consider 17 hours per frame as reasonably fast’

The ZX Spectrum with a colorful background. Ray tracing has been around in computer graphics for a surprisingly long time. It was used to generate images in the 1960s, and by the 1980s new algorithms had been developed, including path tracing. Still, the “Holy Grail of Display” remained a distant dream for early home machines … Read more